by | Jan 10, 2023 | Review of the year
2022 felt like the pandemic was finally behind us. While COVID-19 is still around, it’s not the terror it once was, and the world (or at least, our part of it) is on the road to recovery. From our perspective, that means people are gathering in groups – and where...
by | Apr 18, 2022 | Customer stories
Mark R recently wrote to tell us about Kumospace. In Mark’s words… We did Reunion with Death back in 2020 using Zoom. The game was great, but Zoom is a bit clunky since the host must admit people to rooms. Kumospace layout I just bought Death in Venice. I’ll use...
by | Mar 18, 2022 | Murder mystery design
Our murder mystery games require a separate host because we include items and money and abilities like pickpocketing and rules such as combat and arrests. We find a dedicated host helps the game run smoothly. However, the games we developed during lockdown (Reunion...
by | Jan 7, 2022 | Review of the year
As you might expect, the pandemic dominated 2021 for Freeform Games, but we slowly started to recover from 2020.We’ve been doing these reviews since 2013 – you can read them all here. Online and offline play While 2020 showed a strong interest in playing our games...
by | Nov 10, 2021 | General
Following our birthday post last month, I thought it would be interesting to show when we published each game. I’ve excluded translations to keep things simple… 2001 Death on the Gambia by Steve Hatherley 2002 Murder at Sea by Chris Boote (Murder at Sea was originally...