Freeform Games murder mystery blog

Looking back at 2022

2022 felt like the pandemic was finally behind us. While COVID-19 is still around, it’s not the terror it once was, and the world (or at least, our part of it) is on the road to recovery. From our perspective, that means people are gathering in groups – and where there are gatherings, there are murder mystery parties! The recovery that started in...

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Post-party feedback

After a murder mystery party we like to get feedback from our players. We primarily do this to improve our games, but I’ve started asking for stories. As well as celebrating the party’s success, stories are the only way I get to discover what happened. (As host, I am often the last person to find out what’s going on.) Post-party feedback So after...

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Kumospace tips

In our last post, Mark R told us about Kumospace, a spacial chat app he used to host Death in Venice. So I thought I’d try it out and successfully ran Reunion with Death using Kumospace. Reunion with Death on Kumospace - the pop-out map showing the whole floor is on the right So here are my tips for using Kumospace: Names: Ask everyone to change...

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Virtual murder parties – Kumospace review

Mark R recently wrote to tell us about Kumospace. In Mark’s words… We did Reunion with Death back in 2020 using Zoom. The game was great, but Zoom is a bit clunky since the host must admit people to rooms. Kumospace layout I just bought Death in Venice. I'll use a different service this time: Kumospace. I haven't used it yet (other than to play...

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Updating Happy Birthday R.J.

We’ve recently updated Happy Birthday R.J. to our latest format. Happy Birthday R.J. was originally published in 2003. It was our fifth game and was written by Lisa Butler (who later wrote Snow Business and Casino Fatale). Next year it celebrates its 20th birthday! Taking place on SouthSpoon Ranch in 1980s Texas, Happy Birthday R.J. is full of...

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Freeform Games’ review of 2021

As you might expect, the pandemic dominated 2021 for Freeform Games, but we slowly started to recover from 2020.We’ve been doing these reviews since 2013 – you can read them all here. Online and offline play While 2020 showed a strong interest in playing our games online (using Zoom or similar), in 2021 we sold fewer copies of our online games...

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